[Fälschung]Beta Patch 14
Verfasst: 29.05.2010, 17:56
Edit by GarfieldKlon: Dies sind nicht die echten Patch Notes sondern nur Wunschgedanken von einigen Die sich einen Scherz erlaubt haben.
edit bei mir selber: naja ich glaub wer lesen kann is klar im vorteil. ich hätte wohl nich einfach nur den ersten post lesen sollen. dafür gibts von mir nen kopfschlag an die wand *togg*
hab ich grad ausm forum
edit: dingdingding Infested Terran removed XD
edit bei mir selber: naja ich glaub wer lesen kann is klar im vorteil. ich hätte wohl nich einfach nur den ersten post lesen sollen. dafür gibts von mir nen kopfschlag an die wand *togg*
General Info:
o Feature added where you can watch a replay via battle.net with members of your party
o Whist in a party you can now join any game with any combination of party members (For example 1v1 or 2v2 with a third member not checked)
o Whilst in a party you can now join 1v1 custom games with more than 2 people in the party.
o Chat channels added. These can be found under the "Channels" tab next to the Home icon. Channels are split into General, Strategy, Tournaments and Custom made. Sub topics in each topic with Custom channels being user added. Channels are able to "pop out" and be used in the same way as a privet chat.
Balance changes
General: Phoenix, Mutalisk, Viking and Banshee have had their movement speed reduced by 0.2. Due to ramps we feel like alot of "hit and run" tactics between main and natural bases are a bit to strong. Without changing their relationships amongst eachother.
- Terran
Reaper:
Jet pack now require an upgrade from the tech lab (Jet pack: 50/50 80seconds)
Damage changed to 4 (+10 to light) from 4 (+5 to light) D-8 Charges damage reduced to 25 from 30
hopefully making them a slightly better mid/late game against Hydralisk and Zealots.
Ghost:
EMP removed and added to the Ghost Factory as an upgrade. (EMP 100/100 120 seconds)
This spell should be used more like Psi storm mid/late game instead of a rush strategy.
- Protoss
Stalker: Damage changed to 12 (+2 to armored) from 10 (+4 to armored). Making them stronger vs light units.
High Templar: Psi storm AoE increased by 20%
- Zerg
Roach: Burrowed regen increased to 10 up from 5
Hydralisk: Attack cooldown increased to 1 up from 0.83
Infestor: Frenzy reworked.
Frenzy is now an area of effect spell with a radius of 1. Energy cost increased to 100. Increases damage by 10% for 10seconds. All other effects removed.
New ability: Berserk
Berserk increase targeted units movement speed by 50% for 10seconds. Also makes the unit immune to any roots, stuns, snare or mind control. Only castable on massive units.
Overseer: Infested Terran spell removed.
Ultralisk: Pathing changed to give the Ultralisk priority over light units.
hab ich grad ausm forum
edit: dingdingding Infested Terran removed XD