Karune hat sich zu dem Batch im Bnet Forum geäusert:
Something worth clarifying in these answers is that if a Nydus Worm is destroyed, the units that are loaded inside will not be destroyed. Think of each Nydus Worm as an opening in a system of tunnels created by the Nydus Worm. If you lose all openings to this tunnel system, you will then lose all units in that tunnel system. With multiple Nydus Worms, this opens up a lot of deadly strategies for Zerg, to virtually be in many different places very quickly.
Some players may open up multiple Nydus Worm holes in an enemy base in order to ensure they can get as many units out as fast as possible (since the Nydus Worms themselves have very little hitpoints). Other players may opt to open up a Nydus Worm on opposite sides of an opponent's base or between his main base and his expansion, to jump his army back and forth between the two openings with little transition time.
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Q u o t e:
When a nydus worm surfaces, and after releasing its troops, does it become a back and forth instant transport system similar to the nydus cannal in SC1? Or in other words, is it a 2 way road?
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It is a 2 way transport, allowing units to both move in and out.
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Q u o t e:
After being deployed and releasing troops, is the nydus fixed forever in its spot, or can it move again?
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The Nydus Worm can repack up and move again. To change the Nydus Worm from its stationary mode to mobile mode, there will be a delay, which will be subject to balance.
Alle guten dinge sind bekanntlich Drei

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Q u o t e:
Is Nydus Warren first entrance to tunnels?
Or are 2 Nydus Worms needed (each one as entrance and exit)?
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Yes, the Nydus Warren acts as an entrance as well. Though it does not always have to be the 'first' entrance. You can send your units into a Nydus Worm entrance and then exit from any other Nydus Worm or the Nydus Warren.
For those who don't know, the Nydus Warren is the prerequisite building to build Nydus Worms
Es ist zwar nur ein Wort, aber der Prozess von Nyduss Worm wird kurz/knapp erklärt deshalb poste ich es trotzdem

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Q u o t e:
I.e. you load your units into the Nydus Worm/Warren, and they are stored "somewhere". And then you unload them from whichever Nydus Worm (deployed) or Warren.
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Correct
Edit:
alle guten dinge sind wohl eher 5 und nicht 3.

Villeicht liest A-Knopf diesen Edit und übersetztes es für euch. Ich möchte mich Exekutor anschliesen und meinen herzlichen Dank aussprechen. DANKE!
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Q u o t e:
And is this transition instantaneous? Once all your units are in a warren/worm, and you unload them, does it take any time for the unloading process to begin, or does the Worm instantly start pumping out units?
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Yes, there is a slight delay between each unit unloaded. Thus, it is still beneficial to attack with multiple Nydus Worms, to increase the rate of units exiting on the other side. The 'slight delay' is of course subject to balance.