


So ihr dürft

/Edit
Das letzte Bild ist nun auch richtig verlinkt

Moderatoren: Exekutor[NHF], Deathwing, GarfieldKlon, G A F, SaVi
Nun aber zu den wichtigen Dingen: Karune hat sich im Battle.net-Forum zu den Screenshots geäußert, die heute erschienen sind. Zudem hat er noch einige weitere Fragen beantwortet, die die Banelinge betreffen.Hehe, das Bild ist echt schön.
Es freut mich, dass Blizzard Zergeinheiten auf ihren Bildern zeigt und auch noch das Aussehen des neuen Overlords darstellt. Das lässt natürlich hoffen, aber ich will nicht enttäuscht werden ^^"
Also gehe ich mal davon aus, dass es nicht so früh kommt. Allzu lange sollten sie uns Fans dann aber nicht auch noch hin halten.
Exekutor.
Anmerkung vom Battle.net-Benutzer:Karune hat geschrieben: --------------------------------------------------------------------------------
Q u o t e:
Fill a few overlords with banelings and drop them into a peon line to instantly destroy all their peons and cripple their economy. Not even a few cannons/turrets will halt this strategy.
Unless I don't fully understand how the banelings function (do they operate on a timer?), I predict most zerg players will opt for this strategy.
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You are absolutely correct, this is one of the best economy raiding strategies at the moment for Zerg. If you can get some Banelings into the enemy's peon line, you can significantly stifle their economy, as well as force them into a defensive minded mentality. Nonetheless, there are counters to this, such as if you are playing Terrans, you can upgrade your Command Center to a Planetary Fortress, thus defending your economy from light raids. Luckily, those Banelings have very little hit points, and are easy to kill with ranged weapons.
Karune:Karune hat geschrieben:If you are referring to the blobs of green in the first screenshot, those are the exploded corpses of the Banelings. Those creatures are currently quite the melee killers in StarCraft II.
(siehe Anmerkung 1)
Karune:Karune hat geschrieben:I think you can expect changes. How much and how huge those changes are will be a matter of opinion.
The team has heard some feedback from the community that is concerned that the look of SC2 is too "colorful" and that more "realistic" color choices would be more in keeping with the original StarCraft. We saw a lot of these types of posts early on after we made the announcement.
I just spoke to Sam Didier (our Art Director) about this issue and he tells me that in order to make the units read well we have added A LOT of team color which really blows the units out and makes them look super-colored especially with the brighter colors (red, blue). The art team plans to take one or more passes over all the units in the game to try to balance out team color so it still works for game play but looks less bright and more in keeping with the original StarCraft. Changes to the over-all look to the game are always an option and the team is always tuning and trying to balance out the look of the game.
(siehe Anmerkung 2)
Battle.net-Benutzer:--------------------------------------------------------------------------------
Q u o t e:
The question I pose to you all is do you believe the Zerg unit the Baneling should do friendly fire when it explodes?
The way I see it, there are three options here. One, it can do the most damage to the targeted unit, but the same damage to both enemy and allies that are equally close to the explosion (Goblin Sappers in WC3). Two, it can do damage to just enemy units (batrider). Or three, the baneling will still damage allies, but it will be reduced.
Personally, I feel the only way to successfully incorporate the baneling into an army like we have seen in the screen shot recently released is if it hurts only the enemy units. The Zerg race focuses on huge mass armies, and if you have banelings in the midst of your regular force, they will do more harm than good vs long range terran guns.
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Currently, the Banelings' attack does not harm friendly units, adding to their deadliness. This of course may be subject to change in the future to maintain balance.
-->Es geht darum, ob es auch in StarCraft 2 noch große graphische Änderungen geben wird, wie zwischen der Alpha und Beta von StarCraft 1.can we expect a new graphical change to SC2 ?
i mean, will we have a kind of grapics change like there was with the SC1 pre alpha alpha/ beta ? because that was huGE !